Class AC Bonus

Class AC Bonus
Class Level No Armor Proficiency Light Armor Proficiency Light and Medium
Armor Proficiency
Light, Medium, and Heavy Armor Proficiency
1st +0 +2 +3 +5
2nd +0 +2 +3 +5
3rd +1 +3 +4 +6
4th +1 +3 +4 +6
5th +1 +3 +4 +6
6th +2 +4 +5 +7
7th +2 +4 +5 +7
8th +2 +4 +5 +7
9th +3 +5 +6 +8
10th +3 +5 +6 +8
11th +3 +5 +6 +8
12th +4 +6 +7 +9
13th +4 +6 +7 +9
14th +4 +6 +7 +9
15th +5 +7 +8 +10
16th +5 +7 +8 +10
17th +5 +7 +8 +10
18th +6 +8 +9 +11
19th +6 +8 +9 +11
20th +6 +8 +9 +11

Variant Rule: Class AC Bonus

With this variant, every character gains a class bonus to AC, however, it does not stack with the character’s armor bonus. A character wearing armor gains either his armor bonus to AC (including any enhancement bonuses) or his class bonus to AC, whichever is higher. This class bonus to AC is determined by a character’s class level and class’ armor proficiencies (see below).

Taking an Armor Proficiency feat does not improve a character’s class bonus. Armor proficiencies gained through class features, however, do increase a character’s class bonus to AC.

This class bonus stacks with all other bonuses to AC, including the character’s shield bonus, natural armor bonus, and so forth. A character loses this class bonus to AC when he is immobilized or helpless, or when he carries a medium or heavy load.

This class bonus does not apply to a character’s flat-footed AC. Whenever a character is wearing light or no armor, and is applying this class bonus to AC, this class bonus also applies to his touch AC.

A multiclass character takes the highest class bonus to AC among each of his possessed classes. Monsters only gain this class bonus if they possess levels in a playablecharacter class or an NPC class, and their total class bonus is determined by their level in those classes, not by their total HD.

Class AC Bonus

World of Gears PabloIchiban